We need to learn from this, and become resistant to these methods. There are bigger enemies all around us, and we can't afford to waste this much time struggling to beat the rat in the starting dungeon.
Genetics. It's like a horrible kludge of procedural and functional code, full of random cruft and viruses and dead ends and inconsistent object declarations everywhere, most of which are never even called, and those that are are done so using symbolic GOTOs.